User Tools

Site Tools


house_rules

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
house_rules [2025/03/12 13:48] – [Character Advancement] andrewhouse_rules [2025/06/17 23:21] (current) – [Use the 2024 Player's Handbook] clint
Line 9: Line 9:
 There are a few notes with respect to character creation.  There are a few notes with respect to character creation. 
  
-==== Use the 2024 Player's Handbook ====+==== Use the Player's Handbook (2024) ====
  
-Unless you talk with your game master first, please construct your character using **only** the 2024 Player’s Handbook. +Unless you talk with the Dungeon Masters first, please construct your character using **only** the //Player’s Handbook// (2024) (“5.5”)
  
 ==== Attributes ==== ==== Attributes ====
Line 17: Line 17:
 Choose attributes using the point-buy system or the standard array.  Choose attributes using the point-buy system or the standard array. 
  
 +==== Backgrounds ====
 +
 +Players are welcome to use the Custom Background option offered on page 55 of the DMG. We've decided that we'd like to allow this option in addition to the normal 16 backgrounds available, with one caveat.
 +
 +If you are going to use a Custom Background, you must submit it to us! [[backgrounds|Find a list of player-created background here]]. To submit a Custom Background, please use the following template, as per the DMG;
 +
 +  * Background Name
 +  * Background description paragraph
 +  * Three ability choices
 +  * Origin feat choice
 +  * Two skill proficiencies
 +  * One tool proficiency
 +  * 50gp worth of basic equipment not including martial weapons
 +
 +Once complete, please send us this information in a ticket, using the one you may already have open with us, or going to ⁠create-a-ticket to make a new one for your submission.
  
 ==== Starting Equipment ==== ==== Starting Equipment ====
Line 29: Line 44:
 ===== Character Advancement ===== ===== Character Advancement =====
  
-Player characters will all advance in level based on the real-world date as the campaign progresses. On specific dates, the level all players have and the gold piece rewards for the session will increase.  A schedule of these advances can be found below:+Player characters will all advance in level based on the real-world date as the campaign progresses. On specific dates, the level all players have and the gold piece rewards for each session will increase.  A schedule of these advances can be found below:
  
 ^ Level ^ GP Per Session ^ Date ^ ^ Level ^ GP Per Session ^ Date ^
-| 3 | 240 | 04/22/2025 | +| 3 | 240 | 04/15/2025 | 
-| 4 | 360 | 06/17/2025 | +| 4 | 360 | 06/10/2025 | 
-| 5 | 760 | 08/12/2025 | +| 5 | 760 | 08/05/2025 | 
-| 6 | 1500 | 10/07/2025 | +| 6 | 1500 | 09/30/2025 | 
-| 7 | 1800 | 12/02/2025 | +| 7 | 1800 | 11/25/2025 | 
-| 8 | 2200 | 01/27/2026 | +| 8 | 2200 | 01/20/2026 | 
-| 9 | 2800 | 03/24/2026 |+| 9 | 2800 | 03/17/2026 |
  
-The campaign will end on 04/21/2026+The campaign will conclude on the week of 04/14/2026.
  
  
 ===== Unconsciousness and Exhaustion ===== ===== Unconsciousness and Exhaustion =====
  
-Every time an adventurer becomes unconscious as a result of dropping to 0 hit points, they suffer one level of exhaustion.+Every time an adventurer becomes unconscious as a result of dropping to 0 hit points, they suffer one level of Exhaustion.
  
 ===== Short and Long Rests ===== ===== Short and Long Rests =====
Line 99: Line 114:
 Please use only the spells from the 2024 Player's Handbook.  Please use only the spells from the 2024 Player's Handbook. 
  
 +===== Spell Scrolls =====
 +
 +Unless otherwise outlined in an Spell Scroll's description, the spell attack bonus of a Spell Scroll is equal to +4 plus the spell level. For example, cantrips would be +4 / DC 12. First level spells are +5 / DC 13. Second level are +6 / DC 14. Please refer to the table below for more information.
 +
 +| **Scroll Spell Level** | **Save DC** | **Attack Bonus** |
 +| Cantrip | 12 | +4 |
 +| 1st | 13 | +5 |
 +| 2nd | 14 | +6 |
 +| 3rd | 15 | +7 |
 +| 4th | 16 | +8 |
 +| 5th | 17 | +9 |
 +| 6th | 18 | +10 |
 +| 7th | 19 | +11 |
 +| 8th | 20 | +12 |
 +| 9th | 21 | +13 |
 ===== Equipment Purchases ===== ===== Equipment Purchases =====
  
 Please feel free to purchase any non-magical equipment found in the 2024 Player's Handbook you want between game sessions. For simplicity, we assume that any user of a spell that requires consumption of components has stocked them in advance, and will instead charge after for the use of said components. Please feel free to purchase any non-magical equipment found in the 2024 Player's Handbook you want between game sessions. For simplicity, we assume that any user of a spell that requires consumption of components has stocked them in advance, and will instead charge after for the use of said components.
 +
 +===== Hiding & Invisibility =====
 +
 +Dungeon Masters will ask that their tables just use common sense with respect to Hiding and Invisibility in the D&D 2024 rules. If this becomes an issue in the future, [[https://thealexandrian.net/wordpress/52099/roleplaying-games/dd-2024-hiding-invisibility|the house rules found on the Alexandrian]] are designed to slot into the existing D&D 2024 rules as cleanly as possible, while being built around a simple mental-mechanical model in which characters are either hidden, pinpointed, or not hidden. 
 +
  
house_rules.1741787282.txt.gz · Last modified: by andrew