Aperta-Mundi is the setting for 2024's “Hail and Well Met” campaign. The world of Aperta-Mundi is a continual work in progress that we will endeavor to share canonical details about here.
The scope of Hail and Well Met are mostly centered on the city of Welmet on the continent of Biomia.
A series of adventures surround Restwell Keep, a small enclave of civilization to the west of the city.
Some adventurers have taken up residence in one of the ruined pyramids in the Sovereign Desert.
A conceptual map of the known world
Other known continents include:
This section lists the political power players in and around the world of Aperta-Mundi in no particular order
Characters may chose to learn any of the standard languages as they wish. However, learning a language from the exotic language table requires GM's permission.
Standard Languages
Common, Draconic, Dwarvish, Elvish, Gnomish, Goblin, Infernal, Orcish
Exotic Languages
Player characters may only learn to speak these more exotic languages with the GM's approval
Abyssal, Aquan, Auran, Celestial, Druidic, Ignan, Sylvan, Terran, Thieves' Cant, Undercommon
Unused Languages
The following standard PHB languages are not spoken in Aperta-Mundi.
Giant - All giants are relatives of the dwarves and speak a dialect of Dwarven that sounds a bit halting and slow. Gnoll - Animal-hybrid humanoids who have taken the curse such as gnolls, mongrelmen and werecreatures speak Sylvan or the tongue of their original heritage. Halfling - All Fellows speak the common tongue of humanity.