dax
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| dax [2025/07/09 22:41] – jack | dax [2025/07/10 20:55] (current) – jack | ||
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| The raider’s ships descended on Nyx’s and Dax’s home. Nyx convinced Dax to flee into the jungle were they could survive. While Nyx would destroy her notes on her inventions so they could not be used for ill. Dax ran, (later they would regret running). Dax returned sometime later to find their home in ruins. Not finding a body Dax assumed that Nyx had been abducted by the raiders. (Actually, Nyx had managed to escape and had been forced to leave Dax behind, She later returned but by then Dax was gone). Dax managed to get a ride on a voidship and is searching the Aetherverse for Nyx. | The raider’s ships descended on Nyx’s and Dax’s home. Nyx convinced Dax to flee into the jungle were they could survive. While Nyx would destroy her notes on her inventions so they could not be used for ill. Dax ran, (later they would regret running). Dax returned sometime later to find their home in ruins. Not finding a body Dax assumed that Nyx had been abducted by the raiders. (Actually, Nyx had managed to escape and had been forced to leave Dax behind, She later returned but by then Dax was gone). Dax managed to get a ride on a voidship and is searching the Aetherverse for Nyx. | ||
| - | Fighting style: | + | **Fighting style:** | 
| To survive on Crannathragh Dax had to learn to fight. Their fighting style focuses on using the natural properties of the magical plants on Crannathragh to fight. (think less arm waving and chanting, more throwing down magically altered seed that grow into spikes for spike growth for example). | To survive on Crannathragh Dax had to learn to fight. Their fighting style focuses on using the natural properties of the magical plants on Crannathragh to fight. (think less arm waving and chanting, more throwing down magically altered seed that grow into spikes for spike growth for example). | ||
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| + | **Dax’s home shard:** | ||
| + | The shard Ry’keth is covered in a shocking variety of location given its small size. One can walk through a forest, a desert, a mountain, and a swamp in an hour. Given this mishmash of locations the shards ecology is bizarre. Further adding to the confusion, the shards is orbited by 4 very small elemental shard. One of fire, one of water, one of air, and one of earth. As these small shards orbit (called in order Ignis, Aqua, Aer, and Terra) the climate of the shard changes. The closest comparison would be  seasons. With Ignis causing summer; Aqua causing winter; Aer causing spring; and Terra causing fall. These shards orbit the planted at a rate of 40 days per cycle. Another strange feature of the shard is the old shadar-kai obelisk that dot the planted. | ||
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dax.1752100906.txt.gz · Last modified:  by jack
                
                