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Paths to Adventure

As the year plays out, there are a number of plots in flight that should be addressed. In no particular order, these are a number of “paths to adventure” that we should address and resolve between now and December 31st, 2024 and which player characters are essential to each.

Player Character Plotlines

  • The Rousing of Ornn
    • Tortos seeks to rouse his god out of his centuries of depression. He believes this can be done in a couple of ways.
      • Rebuilding Ornn's follower base by continuing to pass the tales along
      • Dispersing the Greatstorm for good
      • Crafting a masterwork-quality weapon from a piece of the Volibear
  • The Moonlit Mafia
  • The Flayed Messiah and the return of the King in Yellow
  • The Exorcism of Shenziah Oneiros
  • The Maja Cult
  • Conflicts in the Feywild
    • Jarxis long term goals (in no particular order):
      • Humiliate or kill Walfo McBeans (and possibly Dourshill as well) to convince the Unseelie to continue helping the leprechauns.
      • Free the leprechaun prisoners and political dissidents from Seelie imprisonment.
      • Kill Penculous for all the awful things he has brought on the leprechaun people.
  • Who or What is Gondra?

Possible GM Plotlines

  • Mysterious Markessas
  • Ara Elamyar's Legacy
  • The Sanguine Order
paths.txt · Last modified: by clint