paths
Paths to Adventure
As the year plays out, there are a number of plots in flight that should be addressed. In no particular order, these are a number of “paths to adventure” that we should address and resolve between now and December 31st, 2024 and which player characters are essential to each.
Player Character Plotlines
- The Rousing of Ornn
- Tortos seeks to rouse his god out of his centuries of depression. He believes this can be done in a couple of ways.
- Rebuilding Ornn's follower base by continuing to pass the tales along
- Dispersing the Greatstorm for good
- Crafting a masterwork-quality weapon from a piece of the Volibear
- The Moonlit Mafia
- The Flayed Messiah and the return of the King in Yellow
- The Exorcism of Shenziah Oneiros
- The Maja Cult
- Conflicts in the Feywild
- Jarxis long term goals (in no particular order):
- Humiliate or kill Walfo McBeans (and possibly Dourshill as well) to convince the Unseelie to continue helping the leprechauns.
- Free the leprechaun prisoners and political dissidents from Seelie imprisonment.
- Kill Penculous for all the awful things he has brought on the leprechaun people.
- Who or What is Gondra?
Possible GM Plotlines
- Mysterious Markessas
- Ara Elamyar's Legacy
- The Sanguine Order
paths.txt · Last modified: by clint
