User Tools

Site Tools


welmet

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
welmet [2025/04/22 23:35] jennybethwelmet [2025/08/08 14:18] (current) – [The Fireballroom] andrew
Line 5: Line 5:
 The voyagers from the Vessel Home discovered shards of a plane thought lost. This plane had the ability to open doors to many different planes. With the planes shattered, the power of these doors was all but lost. After the construction of Welmet, the magic behind these doors was placed onto various new Voidspace Vessels. This allows the Vessels to move. The myriad drives have been upgraded with this new technology to move at faster speeds than ever thought possible. The voyagers from the Vessel Home discovered shards of a plane thought lost. This plane had the ability to open doors to many different planes. With the planes shattered, the power of these doors was all but lost. After the construction of Welmet, the magic behind these doors was placed onto various new Voidspace Vessels. This allows the Vessels to move. The myriad drives have been upgraded with this new technology to move at faster speeds than ever thought possible.
  
-===Topside===+===== Topside =====
  
 Topside is the base of operations for the Welmet. The console for keeping the vessel running resides here. The Lady also resides here on the super computer. Myriad, the creator of the miriad drive, is the captain of the Welmet and spends most of her day ensuring that everything remains functional. Several other officers assist topside as well. Each one specializes in an area of expertise that allows the vessel to function.  Topside is the base of operations for the Welmet. The console for keeping the vessel running resides here. The Lady also resides here on the super computer. Myriad, the creator of the miriad drive, is the captain of the Welmet and spends most of her day ensuring that everything remains functional. Several other officers assist topside as well. Each one specializes in an area of expertise that allows the vessel to function. 
  
-===Merchants & Traders===+===== Merchants & Traders =====
  
-The second level of the Wellmet belongs to the Overseers of Wealth and Commerce. This group was created by the voyagers from the Vessel Home. Alec the worrier is the head of the OWC. The Store, Castco+The second level of the Wellmet belongs to the Overseers of Wealth and Commerce. This group was created by the voyagers from the Vessel Home. Alec the worrier is the head of the OWC. 
  
-===Dockside===+This area is home to many places of business including:  
 + 
 +  * The Store 
 +  * Castco 
 +  * [[Chads-R-Us Voidships|Chads-R-Us New and Used Voidships]]  
 +  * [[Brewed]] 
 + 
 +===== Dockside =====
  
 Dockside is the place where all the vessels ship out to head to [[The Road]]. Here, all the vessels are kept, cleaned, and repaired. The OWC sees that each of these workers gets paid a fair wage, and they created a Dockside Union shortly after being contracted.  Dockside is the place where all the vessels ship out to head to [[The Road]]. Here, all the vessels are kept, cleaned, and repaired. The OWC sees that each of these workers gets paid a fair wage, and they created a Dockside Union shortly after being contracted. 
Line 19: Line 26:
 The Dockside workers consist of all kinds of species that have come to Welmet, but one group in particular has found themselves with an affinity for assisting in repairs. The Grung are frog-like people with long, lanky arms and thick amniotic skin which makes them perfect for getting in to the parts of ships that others cannot. The Dockside Union ensures that the Grung do not face unfair working conditions or put themselves in harms way. This union is led by Gal Brok, a purple Grung with a long history of working for others.  The Dockside workers consist of all kinds of species that have come to Welmet, but one group in particular has found themselves with an affinity for assisting in repairs. The Grung are frog-like people with long, lanky arms and thick amniotic skin which makes them perfect for getting in to the parts of ships that others cannot. The Dockside Union ensures that the Grung do not face unfair working conditions or put themselves in harms way. This union is led by Gal Brok, a purple Grung with a long history of working for others. 
  
-===The Juice Bar===+===== The Juice Bar =====
  
 The Juice Bar is the level in which all restaurants and manner of drinking reside. The name was given to this level after the first place to call it home was a juice bar that has since closed down due to lack of interest.  The Juice Bar is the level in which all restaurants and manner of drinking reside. The name was given to this level after the first place to call it home was a juice bar that has since closed down due to lack of interest. 
  
-Some places for adventurers to wind down after a voyage include: [[Shag Mcnasty's]]Burning man bar and grillThe Bard Rock CafeOutback DrakehousePotion CellarThe Usual PlaceThe Crowbar[[The Bar]] +Some places for adventurers to wind down after a voyage include:  
-===The Lady===+  * [[Shag Mcnasty's]] 
 +  * Burning man bar and grill 
 +  * [[The Bard Rock Cafe]] 
 +  * Outback Drakehouse 
 +  * Potion Cellar 
 +  * The Usual Place 
 +  * The Crowbar 
 +  * [[The Bar]] 
 + 
 +==== The Goodtimes Casino ==== 
 + 
 +Sometime after the colonization of the WelMet station, a group of entrepreneurs set out to create a wonderful place to enjoy the nightlife on the station. Thus began the construction of the Goodtime Casino. A place with all manner of scum and villany.  
 + 
 +The Goodtimes Casino is known to house unsavory dealings across its floor. It has become a safe haven for criminals and those seeking to sell wares without the influence of the O.W.C.  
 + 
 +==== Isva's Hand Orphanage ==== 
 + 
 +The Aether is a scary, unpredictable place, especially for children without a family.  The orphanage on Welmet is a safe place where children are cared for and educated in all manner of crafting. 
 + 
 +If you are a parent that finds yourself unable to provide for your child, please consider contacting us.  If you have discovered or are aware of a child in need of help, please contact us.  If you are looking to adopt a child or foster one into an internship, please contact Sister Yuna Keen. 
 + 
 +At Isva's Hand we believe that all beings have value, and we hope to guide all to find their purpose.  
 + 
 + 
 +===== The Lady =====
  
 Upon completion of the Welmet station, a mysterious voice appeared in the head of a few of those Topside. The voice was calming, quiet, and in desperate need of help. The captain of the Welmet, Myriad, created a supercomputer capable of house sentience. Using the magic within the Myriad Drive, she was able to transfer the consciousness of the voice into the Welmet itself. The voice has introduced itself only as [[the_lady|The Lady]]. It monitors all of the Welmet and can appear on any computer on the entire ship.  Upon completion of the Welmet station, a mysterious voice appeared in the head of a few of those Topside. The voice was calming, quiet, and in desperate need of help. The captain of the Welmet, Myriad, created a supercomputer capable of house sentience. Using the magic within the Myriad Drive, she was able to transfer the consciousness of the voice into the Welmet itself. The voice has introduced itself only as [[the_lady|The Lady]]. It monitors all of the Welmet and can appear on any computer on the entire ship. 
Line 32: Line 63:
 [[the_lady|The Lady]] uses her power over the Welmet to assist in day to day operations. She is constantly switching computers to assist in the docking of ships, the preparation of travel, food distribution, and the handling of disputes. [[the_lady|The Lady]] uses her power over the Welmet to assist in day to day operations. She is constantly switching computers to assist in the docking of ships, the preparation of travel, food distribution, and the handling of disputes.
  
-===The Fireballroom===+===== The Fireballroom ===== 
 +{{ :fireball_room_auction_house.png?400|}}
  
 A magically created space where anyone can train on anything they desire. The room operates similar to the hyperbolic time chamber from Dragon Ball Z. While within, time passes normally for you but slowly for everyone on the outside. The magic allows anyone to say what they wish to experience, then it conjures a simulation of that experience. Perfectly safe, right? A magically created space where anyone can train on anything they desire. The room operates similar to the hyperbolic time chamber from Dragon Ball Z. While within, time passes normally for you but slowly for everyone on the outside. The magic allows anyone to say what they wish to experience, then it conjures a simulation of that experience. Perfectly safe, right?
  
-====The Planes of Fire and Water====+ 
 +====== The Planes of Fire and Water ======
  
 When the voyagers of the vessel Home were planning to create their void station, two things were certain. They needed water, and they needed energy. After much traveling and deliberation, they stumbled upon the perfect play to build the Welmet. It was between two shards of the elemental planes of water and fire.  When the voyagers of the vessel Home were planning to create their void station, two things were certain. They needed water, and they needed energy. After much traveling and deliberation, they stumbled upon the perfect play to build the Welmet. It was between two shards of the elemental planes of water and fire. 
Line 46: Line 79:
 Together, with Adra and Riya, the welmet is able to function. It uses the energy from the shard of Adra to keep the miriad drive working while the water of Riya allows for a functional water source for the stations inhabitants to use.  Together, with Adra and Riya, the welmet is able to function. It uses the energy from the shard of Adra to keep the miriad drive working while the water of Riya allows for a functional water source for the stations inhabitants to use. 
  
-===The Goodtime Casino=== 
  
-Sometime after the colonization of the WelMet station, a group of entrepreneurs set out to create a wonderful place to enjoy the nightlife on the station. Thus began the construction of the Goodtime Casino. A place with all manner of scum and villany.  
- 
-The Goodtime Casino is known to house unsavory dealings across its floor. It has become a safe haven for criminals and those seeking to sell wares without the influence of the O.W.C.  
- 
-=== Isva's Hand Orphanage === 
- 
-The Aether is a scary, unpredictable place, especially for children without a family.  The orphanage on Welmet is a safe place when children are fed and trained in all manners of crafting to become valuable members of our new realm.   
-If you are a parent that finds yourself unable to provide for your child, please consider contacting us.  If you have discovered or are aware of a child in need of help, please contact us.  If you are looking to adopt a child or foster one into an internship, please contact Sister Yuna Keen. 
-At Isva's Hand we believe that all beings have value, and we hope to guide all to find their purpose.  
  
welmet.1745364926.txt.gz · Last modified: by jennybeth