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session_16

Quiet As Snow

Session Date: 07/19/2025
Game Master: Declan/Riley

Player Characters

  • Beatrix, Harengon Ranger/Monk (Colin B)
  • Caiel, Tiefling Warlock (Nat)
  • Inari, Kitsune Arcane Trickster Rogue (Rex)
  • Klast Ronison, Rock-Man Peace Cleric (Jim W)
  • Lith Oakenheart, Shadar-Kai Circle of the Moon Druid (Bridget)
  • Myrrha Venolin, Drow Trickery Cleric (Karen)

Named People and Places

  • The Province of Nemedobur - Declan's adventuring province; a group of dangerously unstable and widely unexplored shards
  • Luaighear - A moderately sized shard in The Province of Nemedobur that is covered in ash and ice, with a large mountain range in the center.
  • Steve McSword - A haughty, arrogant human paladin & Founding Voyager
  • Isaiah - An anxious human man & one of the Founding Voyager
  • Letharr - The mysterious Goddess of water, death, and grief; Klast's patron Goddess
  • Mask - A God of old, still the God of thieves; Myrrha's patron God
  • Cyric - A God of old; the lies, trickery, and strife, formerly holding domain over tyranny, murder, lies, death, intrigue, and illusion; also Mask's toxic ex (A/N: Yes, that is real DnD lore)

Major Plot Points

  • The party is brought to the frigid Shard of Luaighear with the mission to find a place for a proper Voyager Outpost
  • There are one or two points of interest marked on the map, but they're told by Isaiah that they should look towards the mountains for a cave to help shelter them from the cold
  • They trek forward, Beatrix taking point, leading them towards the first point of interest which is a small crater-like divot in the ground
  • Klast notices a strange storm formation within the divot, Beatrix determining that this formation is following them until it attacks
  • A fight ensues, where the large storm spawns smaller storm imps, Inari taking down the big one and the rest of the party finishing off the little ones
  • Lith determines that these beings aren't necessarily natural creatures, but rather, are the result of the unstable magic that is characteristic of The Province of Nemedobur mixing with the natural blizzards that frequently blanket the plane in ashy snow
  • Klast feels a pull towards the mountains, feeling certain that there's some sort of cave hidden nearby, which he does manage to find
  • Myrrha lights the way with Dancing Lights, Klast feeling drawn in by his connection to Letharr, and the party enter a chamber where they discover an ancient tarnished statue of a dragonborn man covered in a Pre-Sundering version of common
  • They short rest, Caiel using Comprehend Languages to decipher the text along the statue, discovering it's of a man named Ingyirixywyckliff Rimeclaw, the phrase “Strength Comes From Within” inscribed below the name
  • Beatrix uses Detect Magic to determine that there is a lot of innate Divine magic on the Shard, perhaps explaining the strange additional connection to the Gods the two clerics are experiencing
  • Myrrha gets a gut feeling that something is hidden behind the statue, as if Mask is pointing her in the right direction, discovering an ashy pile with something underneath
  • While clearing away the ash, Myrrha accidentally disturbs an Ash Dragon that attacks the party, downing Inari and Steve McSword in its rage
  • Myrrha downs it, and discovers something with the mark of Cyric on it, getting a strange and uncomfortable feeling as she looks at it
  • Isaiah and Steve talk quietly, then Isaiah approaches the party and asks them to keep this newest discovery a secret for now, Klast determining that while Isaiah is genuine in his desire to keep it out of the wrong hands, there is some sort of additional ulterior motive of hiding it, and Steve seems frustrated about the whole thing
  • The mission ends successfully, though strangely, with the party finding a suitable place for an Outpost but the weight of this new discovery leaving some feeling very uneasy
session_16.txt · Last modified: by andrew